POV-Ray : Newsgroups : povray.advanced-users : How does one test to see if a triangle's verticies are arranged in a clockwise or counter clockwise direction? : Re: How does one test to see if a triangle's verticies are arranged in a clockwise or counter clockwise direction? Server Time
29 Jul 2024 18:22:55 EDT (-0400)
  Re: How does one test to see if a triangle's verticies are arranged in a clockwise or counter clockwise direction?  
From: Warp
Date: 3 Jul 2002 22:15:24
Message: <3d23afbc@news.povray.org>
Christopher James Huff <chr### [at] maccom> wrote:
> I haven't really been following this conversation, so I might be missing 
> something, but wouldn't this be a better way?

> #macro RayIntersectsTriangle(pRay, vRay, pA, pB, pC)
>     #local iNorm = < 0, 0, 0>;
>     #local tmpTri = triangle {pA, pB, pC}
>     #local Scrap = trace(tmpTri, pRay, vRay, iNorm);
>     (iNorm.x != 0 | iNorm.y != 0 | iNorm.z != 0)
> #end

  The whole idea was to code that trace() function in C++.
  Even though POV-Ray has a trace() function, C++ doesn't. :P

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.